[[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. There are some changes in weapons as well stormcannon arrays trade 2 shots for an extra 12 range, melta lances gain blast but swap from 2d3 to d6 shots, and the grav-flux bombard doubles in shots and has a more standard grav weapon statline. Having to use a Lord of War slot on this is, obviously, kind of terrible, but its also extremely hilarious, and has been pushed hardenough cost wise to make it at least fun to use. 44.3M . I absolutely do not think doing so is a good idea for your army, but its in a similar spot to a few other things now where it probably isroughly costed right for what it can do, its just that factors of the mission design still keep it non-competitive. The laser volley cannon defaults to being a better lascannon three shots at D3+3 damage. Credit: CrabStuffedMushrooms. Since Veterans have a real use case at the moment, this seems honestly fantastic. The Death Korps also get a Regimental Doctrine and datasheets for their unique Death Rider models. The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. Really onlyStone-Crusher Carnifexeshere they cant be taken as broods any more and went up a bit in cost when they probably didnt need to. - Dave #WarhammerCommunity #battlereport #podcast, Massive thanks to @warhammerofficial for sending us a free review copy of Warcry Bloodhunt! Alright lets start with the cool stuff that only Chaos Space Marines get, instead of the things we share with loyalists. There isnt any massive rules changes, but some minor adjustments and a few buffs/discounts scattered around (or in the case of Venatari, a minor change with a HUGE impact). Someone out there was listening, because this was always the fix it needed. Otherwise unchanged. Void shields now work in a much different way essentially while they are active you have a 5+ save, and each generator has 3 shield points each time you fail a save you lose a shield point, any excess damage is wasted, meaning you want to try and force them down with low Damage weapons to get the most benefit once a shield hits 0 points it collapses, but if you dont collapse it in a turn then it regains all its points in the command phase. Also gained the -1D taken Dread ability we have seen the Marine Dreads get, got an extra base attack (reasons), and got 5 points cheaper. Back at the launch of the 8th edition of Warhammer 40,000 we saw a series of volumes from Forge World collecting together all the rules for Forge World units in the new edition of the game. Warhammer 40k - Imperial Armour . Ultimately, its a stronger unit, but its still a Lord of War. These datasheets include. The Dreadspear melee attack is now 3+D3 damage, vs D6 minimum 3, which is a nice boost, but it does lose Impaling Lunge so no more chance at mortals on the charge. Is that a hint of changes to come? #warhammercommunity #warhammer #warhammer40k #oldhammer #oldhammer40k #40k #2ndedition #2ndedition40k #tyranids #tyranid #nids #paintingwarhammer #painting #paintingminiatures #miniatures #miniaturespainting #hobby #wargames #wargaming #metal #alien #hivetyrant #warmongers, Awesome fun stream working on the 90s Hive Tyrant! Sicaran Omega. Depending on how the meta moves, this could help or hinder the Ares. They also, while alive, provide a 5+ invulnerable save. Terrax-Pattern Termite. Fundamentally, you spend 130pts on a unit and they have a very strong chance of popping out of DS and immediately picking up 100pts+ of Gravis models. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. And add to that the fact that they now cost us CP and the same amount of points as the loyalist versions despite losing out on Legion Traits and Combat Doctrines and youve got a recipe for one salty Rob. Definitely seem fine here, as you reduce the variance risk a lot. Both options are now a pretty substantial firepower boost. In the meantime, head over to the Forge World website and pick up some . Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. Moving over to cool giant monsters, theDimachaeron gets an astounding glow-up. Kept the FLY keyword, otherwise unchanged. Definitely usable. itll rarely be worth it to spend 3 CP to take one. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot. Hes armed with a heavy plasma cannon and dreadnought close combat weapon, and only costs 20 points more than an equivalently armed relic contemptor. Hazardsalso seem OK they get a substantial point cut in exchange for losing a single wound and thats probably a net positive, just about. The Ares getting a points increase, and being potentially worse vs hordes could be a big deal in the long run. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. At 125 points per model, theyre almost a steal and I could very easily see them getting play in an outrider with lots of Myphitic Blight-Haulers. Carcharodons Raven Guard with Stealthy and Whirlwind of Rage. Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. Whirlwind Scorpius. Games Workshop provided Sprues & Brews a copy of this book for review purposes. Corbax isnt bad, but hes not exciting, either. The points have gone up a little, but taking everything together Ithink theres still a unit here, just sitting in a very different role than we used to see. All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. The Night Shrouds bomb is still one use only, which is a little disappointing but thankfully gets a small points cut. 173.9M . the Soulshatter Bombard is just a Demolisher Cannon now, and the Hellmaw Flame cannons are Assault and have a 12 range. 9ed Imperial Armour - Compendium PDF | PDF - Scribd Imperial Armour Compendium - Warhammer 40k - Lexicanum The good news, however, is that all the various flavours of Death Rider actually might, theyre good with strong Serberys Raider energy to them. Hellforged Leviathan Dreadnought. Thats exactly it. Whereas before Chaos players could laugh at loyalists forced to play around unit restrictions thanks to the Relic rule, now were in the exact same boat as loyalists, in that many of the units that you might take from this book now cost you 1 CP to add to a detachment. Imperial Armour Compendium | Forge World Webstore Right out the gate, theCarnodon gets a minor discount and some extra wounds nothing exciting, but nothing to sniff at either. Our latest podcast is now live with two fantastic interviews (post on the website appearing shortly) and we have filmed the first part of our first battle for our Crusade campaign! The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. Meanwhile, the Tantalus gets ahuge price cut in exchange for trading out the weird warlord no one cared about and is also pretty strong as Covens. Fundamentally, the ability to build yourself an incredibly deadly melee missile at a cut-down price is restored, so I guess enjoy that! Thats especially true because. Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! If youre familiar with the Codex: Space Marines relic contemptor datasheet youre already familiar with this one the only difference is new weapon options. It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. Additionally all the Moirax went down to 12 movement like the Cerastus, again because reasons. Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. Change), You are commenting using your Facebook account. All The New Imperial Armor Compendium 40k Rules - Spikey Bits Imperial Armour Compendium Review. And now for the biggest gut punch: None of the Dreadnoughts listed here have the HELBRUTE keyword, meaning that until an FAQ corrects this, they dont get legion traits. Such a fun and nostalgic time painting this up - used @redgrassgames wet palettes, @duncanjrhodes and @thearmypainter paints and can't wait to paint up some more! Time will tell. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. While it only has 32W, its got T9, a built in 4++ against shooting and the right keywords for Lightning Fast, making it extremely non-trivial to kill at range, especially if you stickFortune on it as well. The unit cost now is the same regardless of weapons (which makes pistol/buckler 5 points cheaper) AND both weapon load outs got a buff. The Hierophant also gets a huge points drop to 850 points from its previous cost of 2000 so hopefully we start to see more of these, as they are amazing models! The Hornet is also -1 to hit all the time without having to advance. imperial armour compendium 9th edition pdf trove It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. BIG bonus. I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. 2+ save Venatari, wtfffffffffff. Custodian Guard with Adrasite/Pyrithite Spears [CORE] : Pyrithite spears got the new melta rule of half range equals D6+2 damage, but also went up by 5 points, so a slight nerf overall. We will be taking a look at some of these units in greater detail over the week once we have had a chance to crunch the numbers, but my initial reaction is positive here with some cool options for adding some fun units to bolster your Space Marine army. STAREVER Company Profile | ROUBAIX, HAUTS DE FRANCE, France If youre going Krieg, its because you love the models or want to declare cavalry charges! Not a huge change, but really impactful vs some targets. as well. 11 named characters, most of which youve never heard of cover the above 5 chapters + the Salamanders. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Astraeus! Combat Engineers have also had a rework with their shotguns becoming a lot less deadly, but getting a great rate of fire and the ability to pop up anywhere on the battlefield. Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. Adrasite Spears remain unchanged (and mostly garbage anyway). Some had vastly over the top rules for their relatively cheap points levels, while others seemed far too expensive in points for their in-game performance. Wings:Its Xenos time, and as the chief elf-liker/army understander, Im taking the wheel from here, starting with Craftworlds. This website uses cookies so that we can provide you with the best user experience possible. We see quite a few units get tweaked to remove degrading profiles too, such as on the Blood Slaughterer. 9th Edition Imperial Armour Compendium: The Goonhammer Review Really like the changes so far! We see quite a lot of points changes too, with a lot of the relic entries becoming cheaper across the board, with other units being adjusted upwards. The rest are what they are. Engineers are less exciting they lose their weird super shotguns and are basically kind of boring. The Red Scorpions, Minotaurs, Blood Ravens, Astral Claws and Carcharodons are all represented here along with characters including Chapter Masters for you to lead your forces with. Just check out the contents page below! Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. Titan Legions have had a massive boost in this book! Join us on www.youtube.com/spruesbrews from 7pm - 9pm each Sunday! Theres a bunch of stuff here that gets decent discounts or modest changes that make them a bit more usable without pushing them over into true winners. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. 800 pts, but what do you get for that? Cerastus Knight-Castigator. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. off-limits to Thousand Sons and Death Guard, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Daniel "Skails" Rodenberg, Charlie B, "Primaris" Kevin Genson, Robert "TheChirurgeon" Jones and SRM, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Jeremy "Curie" Atkinson and Lowest of Men, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Lowest of Men and Jeremy "Curie" Atkinson, Matthew "Rockfish" Herrington, Colin Ward, SRM, MasterSlowPoke, Jack Hunter and Liam "Corrode" Royle, Mike Bettle-Shaffer, Robert "TheChirurgeon" Jones and BuffaloChicken, Robert "TheChirurgeon" Jones and MildNorman, Codex Supplement Space Wolves: The Goonhammer Review, How to Paint Everything: Draculas (and other Vampires), incredibly official Goonhammer store on RedBubble. Last for this section, theTaunar almost certainly works out as a loser. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. Credit: Jack Hunter. In this book you. https://www.youtube.com/live/huzAXt0Wlmg?feature=share #warhammercommunity #StreamingLive #PaintingWarhammer, Blood for the blood god!! 13 - War Machines of the Lost and the Damned, Imperial Armour - Apocalypse I (Second Edition), https://wh40k.lexicanum.com/mediawiki/index.php?title=Imperial_Armour_Compendium&oldid=487737, Datasheet entries for two new Factions bespoke to this book . Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. He might be an Elite or an HQ (listed differently in the points values vs his datasheet), but either way hes clearly worth taking. Acanthrites also get a decent point cut to pay back their loss of BS, and definitely end up as a better unit out of it, even if I struggle to see myself ever taking them over more Skorpekh. The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. Wait, WHAT!?! A welcome an unexpected change, in addition to the fact that the Solerite Gauntlet is now flat 2 damage (fuck you D3 damage). This is a great change as I often felt some of the Forge World units had some very odd costings. Also, R.I.P. Also the only weapon that costs points now is the Arachnus Storm Cannon (which costs the same as before effectively), so every other weapon load out is cheaper now, which is cool. Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. All of them got boosts and points drops. All of them can outflank, too even better. Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. The command squads are obviously the more desireable option, since they get an extra attack with no extra cost, and the good news is that you dont have to include a Commander to be able to take them any more each Commander just lets you take one without using a slot. It doesnt cost half as many points its dropped from 235 points down to 170. Credit: Jack Hunter. As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! We are using cookies to give you the best experience on our website. Otherwise it keeps its 5+ invulnerable save, regeneration, and the ability to move over enemy models. Thanks, guys. The Necrons get a new fortification in the form of the Sentry Pylons these have made the move from the Heavy slot freeing up some precious Heavy choices for more Doomstalkers! If youre a user of these its worth scanning through and checking for the addition of Blast on their guns Knights missed out on the first pass of FAQs due to not being in the main indexes. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). You have to agree that is a massive amount of profiles available in the book! #warhammercommunity #warhammer #warhammer40k #khorne #angron #worldeaters #40k #arksofomen #paintingwarhammer #paintingforgeworld #painting #paintings #miniatures #miniaturespainting #warmongers #ad. How many wounds? The Gatling Cannon is unchanged, and the Cleavers Slash profile gets a helpful boost moving to 2 damage from D3. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. Death Rider Command Squadrons and Commanders have also survived, with the Death Rider Squadron also still existing, and with improved rules too! The impact was, shall we say, uneven plenty of choices were fine, but there were frequent issues with Forge World units having unintended interactions with newly released rules, and a few choices that were just a bit over-pushed that tended to be over-represented. They overly complicated old void shield rules have disappeared, now using the new rules we talked about for the Astraeus. The Regimental Doctrine for Krieg was shown off on Warcom and is kind ofeh not really lighting up the world. Goonhammer Reads Science Fiction: Women! Most Ork vehicles that are tank-style, along with Mega and Meka dreads, gain the Ramshackle rule from Trukks, giving them a chance to reduce incoming damage to 1 on a roll of a 6.